Monday, June 1, 2009

Sun adds enterprise features to OpenSolaris

Sun is set to launch the latest version of OpenSolaris, tuning it for the enterprise with a new support contract, processor support, and networking and storage technology.

Sun, which is in the process of being acquired by Oracle, is expected to introduce OpenSolaris 2009.06 on Monday at the CommunityOne developer conference in San Francisco. OpenSolaris is the open-source version of Solaris, and previously it has been aimed mainly at developers and as a platform for testing features that will later make their way into Solaris itself.

The new version, however, will be offered with an enterprise-grade support contract that puts it on an equal footing with Solaris 10, and it now supports Sun's high-end Sparc processor. The support contract is a sign thatOpenSolaris is becoming enterprise-ready, the company said.

The new operating system will include networking technology from the Crossbow project--a rewritten networking stack designed to improve performance through techniques such as network virtualization and resource control.

The Crossbow technology is aimed at multithreaded and multiprocessor applications that have been tailored to newer processors and to high-speed network interfaces, Sun said.

In addition, Sun's ZFS file system now has native solid-state drive (SSD) management technology, meant to allow system administrators to fine-tune SSD performance.

Sun has also given ZFS native support for Microsoft's CIFS networked file system via the OpenSolaris CIFS Server project. This will let people use and share files across Windows, Linux, and Solaris. ZFS also supports other Microsoft file systems, such as NFS (Network File System).

Kindle DX shipping June 10




Amazon.com says its Kindle DX e-book reader will start shipping on June 10. "The Kindle DX is currently available for pre-order and all orders are prioritized on a first come, first served basis," the company said Monday in a statement.

Not to much to add at this point other than we'll post a review on the 10th. In the meantime, you can check out ourlengthy first take of the jumbo-screen e-reader.

Has anybody ordered one yet--or thought about buying one? Or is the DX just too pricey at $489?

Psion, Intel settle 'Netbook' trademark dispute


Psion and Intel have settled their legal battle over the use of the word "Netbook."
Since early 2008, chipmaker Intel has been using the term to refer to small, cheap, low-powered sub-notebooks, and its Atom chipset has become by far the most popular engine for such machines.



However, British PDA maker Psion registered a trademark for "Netbook" in a filing with the U.S. Patent and Trademark Office in 1996. The company, which is now called Psion Teklogix and is based in Canada, introduced a handheld device called the NetBook Pro earlier this decade but no longer sells the product.
In late 2008, Psion began sending out cease-and-desist letters to manufacturers and news outlets that used the word "Netbook" while referring to the newer devices. Psion also sued Intel over use of the trademark.
Intel had contended that "Netbook" is a "widely used generic term...much like the term 'notebook.'"
On Monday, Psion issued a statement in which it said that it and Intel had "settled the trademark cancellation and infringement litigation brought in the Northern District of California relating to the 'Netbook' trademark registration."
"The litigation has been settled through an amicable agreement under which Psion will voluntarily withdraw all of its trademark registrations for 'Netbook,'" the statement read. "Neither party accepted any liability. In light of this amicable agreement, Psion has agreed to waive all its rights against third parties in respect of past, current or future use of the 'Netbook' term."
Neither party has given details of any possible financial element to the settlement.
David Meyer of ZDNet UK reported from London.

Fantasy features of an Apple tablet

Apple seems almost ready to bridge the gap between the iPhone and the MacBook with a new type of mobile computer. What will it look like?

(Credit: Tom Krazit/CNET News)

Apple is rumored to be working on something bigger than an iPod Touch, but smaller than a MacBook. Past patent applications filed by the company and whispers from contract manufacturers point to amidsize gadget with a screen of 7 to 8 inches in the works, perhaps scheduled to debut early next year. It's been variously described as a tablet-like device, a "media pad," and an iPod Touch on steroids.

But the middle ground between handheld device and traditional laptop has historically been a hard sell to mainstream consumers. Apple has some experience reinventing what were thought to be staid or failed product categories, and is known for its stringent product review process, so if anyone has potential to make something compelling for this "tweener" category, it's the company to do so.

For Apple, this could be its answer to the Netbook craze--20 million of those scaled-down PCs will be shipped to retailers this year, doubling last year's output. Apple has been fairly clear in its distaste for them, using descriptors like "junky," and the average selling price of around $400 wouldn't allow Apple to keep its margins as high as it's used to.

But there is clearly a market, particularly given the current state of the economy, for a device in that middle range between a smartphone and a laptop. Interim CEO Tim Cook recently admitted that Apple has "some interesting ideas in this space."

Let's say it does make one. What exactly should a tablet from Apple do and what kind of features does it need to sport to avoid the pitfalls of every other failed tablet PC, ultramobile PC, and mobile Internet device now gathering dust in the basements and desk drawers of early adopters?

Some suggestions:

Reinvent the category: First, Apple has to solve the major problem that has plagued all tablet-like devices until now: lack of interest from consumers, and a clear purpose for the device, which is no small feat. "This must have a very different spin on the tablet phenomena," said Michael Gartenberg, vice president of analysis at Interpret. "What can (a tablet) do that neither (a phone or laptop) can do that causes a consumer to carry one more thing? Consumers maximum want to carry two, maybe three things."

The solution will be to make it as easy to use as possible, in a way no company has yet, and with features, such as those listed below.

Be thin and light: A device thinner and lighter than the 3-pound MacBook Air and slightly heftier than the 1.1-pound Kindle DX would make people more apt to carry it around. Clunky, heavy ultramobile PCs (UMPCs) like theOQO, for example, were portable in theory, but weren't practical for more than a niche business audience. If people don't want to carry it around, they may as well stick with a smartphone and a laptop. This is what happened to tablet PCs, which currently occupy approximately 1 percent of the overall PC market, according to IDC. UMPCs' market share is essentially zero.

Have customized software: No-man's-land devices like tablet PCs and UMPCs/MIDs failed partly because their operating system, Windows XP, wasn't optimized for those devices. Apple has an advantage there with theiPhone OS. It could be tweaked for a midsize device between the iPhone and MacBook.

"Going with the iPhone OS would likely bring advantages in terms of simplicity, battery life, form factor, cost, and stability," noted Ross Rubin, director of industry analysis at The NPD Group. "Mac OS, on the other hand, would provide a more robust Web surfing experience by enabling Adobe Flash."

What's key is to keep the best parts of the iPhone and the best parts of the Mac desktop OS, like the iPhone's version of the Safari browser, and compatibility with the App Store, he said. "One way to accommodate this might be by putting them in a window, similarly to how Canonical is now talking about running Android apps on the desktop."

Built-in wireless 3G: This seems fairly obvious, but while the iPhone has this, the iPod Touch and MacBook don't. The point of a tablet would be to get online quickly, download videos, books, apps, etc., so this seems fairly certain if Apple were to make a tablet.

Incorporate the best parts of the iPod Touch, such as a multitouch screen, an accelerometer for quick switches between landscape and portrait mode, and built-in App Store access. Apple's pinching and zooming multitouch screen is what gets iPhone users all giggly. Imagine those gestures on a much larger surface: swiping through photo galleries and album art, drawing with your fingers, and zooming way in on tiny photo details would all be enhanced on a 7-inch (or so) screen.

AppStore access is a must. It's insanely popular--having passed a billion downloads in April after just nine months open for business. It's bringing in a decent amount of revenue to Apple, and is drawing hordes of developers to Apple's platform. A larger screen presents even more opportunities for things like gaming apps.

Innovative text entry system: Apple's already demonstrated this. And with more screen real estate on a potential tablet, a larger version of the iPhone's virtual keyboard seems like the most obvious direction for Apple to go here. It would vastly increase usability, and depending on the size, could even afford room to touch type with both hands.

iSight inside: An integrated camera could turn such a device into a mobile video-conferencing system. It presents a great application for business use--video conference calls from anywhere--as well as consumers, for example, giving parents face time with their new freshman away at college, even when he or she is away from their laptop.

A built-in mobile video camera could also take advantage of bar-code reading apps to get more information about products, or perform image searches with apps like SnapTell, already featured by Apple in an iPhone TV spot. Take a picture of a book, DVD, or cereal box with the built-in camera, and it brings up information about it from sites like Google, IMDB, eBay, and others.

Be able to watch multiple full-length movies on a single charge: A Mac tablet with a screen around 7 inches, as is rumored, would presumably be primarily for consuming media, so the ability to watch a full-length film on a long airplane ride would be great. "Good power performance will enable that," said Daniell Hebert, CEO of Moto Development Group, a consumer product development lab in San Francisco. That means the screen can't be too big a drain on the battery, and how background applications are handled will matter, too.

Be an e-book reader: E-books are hot right now. Though Steve Jobs memorably said "people don't read anymore," he's been known to bash product categories before jumping into them. Apple has approved plenty of e-book reading apps for the App Store, so the prospect of an even larger screen would be very appealing for reading books or newspaper articles.

The price has to be right: We know Apple doesn't do cheap. It's the same reason the company has repeatedly said it won't do a Netbook. An Apple tablet would likely be priced below the cheapest MacBook at $999. Apple watcher Gene Munster of Piper Jaffray happens to believe it will be tagged between $500 and $700. And if an iPod Touch is $399 for 32GB, the Kindle DX is $489, it shouldn't stray too far above $500.

Though some are hoping for mention of a tablet from Apple at the Worldwide Developers Conference that's taking place in just over a week, it's probably not a good bet. Besides the fact that the focus of WWDC recently has been all iPhone, Munster says his sources in overseas manufacturing believe such a tablet device wouldn't be ready until 2010 at the earliest. In the meantime, let us know what features you'd like to see in a device like this from Apple.

Study: Young adults haven't warmed up to Twitter

While 99 percent of 18- to 24-year-olds have profiles on social networks, only 22 percent use Twitter, according to a new survey from Pace University and the Participatory Media Network.

This is consistent with what some observers have said about Twitter's recent push from early-adopter territory into the mainstream: that it's catching on with a slightly older demographic than the teenagers and college students who formed Facebook's initial core.

But of those young people using Twitter, the survey found that 85 percent of them follow friends, 54 percent follow celebrities, 29 percent follow family members, and 29 percent follow companies--not stellar news for the brands and marketers that have flocked to Twitter as the latest "conversational" destination.

Still, the survey organizers put a positive spin on it.

"Twitter dominates the news, but clearly we're only touching the surface of its potential as a marketing vehicle," Participatory Media Network co-founder and chairman Michael Della Penna said in a release. "This is a classic 'glass half full' scenario for Twitter because it's clear that Gen Y has an appetite for social networking, but still hasn't fully embraced micro-blogging. There is a tremendous opportunity now for marketers to develop strategies to get this important group active on Twitter too."

Here's what is everywhere: social-network developer applications. Eighty-nine percent of those surveyed by Pace and the Participatory Media Network say they have installed apps on their social-network profiles.

Palm Pre to sync with iTunes, "Flawlessly"

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The title says it all - and though I'll believe it when I see it, according to Fortune magazine it's 100% true. They claim on plugging the Pre into a Mac, iTunes recognized the device just like an iPhone/iPod Touch and synced "flawlessly" to it. This seems to be a direct attack on Apple's claim to "aggressively protect" it's Intellectual Property.

Not only is Palm Pre allegedly infringing the iPhone's patents, but Palm has found some way out to make the Pre sync with Apple's own Music store as well!

According to the source, all the music syncs perfectly except DRM'ed tracks purchased earlier. Now, the question arises - how did Palm get ahold of this technology, which was pretty confidential? The answer is quite clear - from Jon Rubenstein. He had been a top exec at Apple, and is rumored to have been fired because of his argument of adding a physical keyboard to iPhone. In fact, a recent argument has arisen that the Palm Pre is in fact his vision of an iPhone!

Palm might not be able to sneak that easily, as this has some significant legal implications - and we already know Apple is the Lord of Lawsuits. What do you have to say about it Apple?

On the other side, Apple might just ignore this as it is them who benefits from it by selling more music...

Facebook, Twitter come to Xbox Live


It might not be as hotly anticipated as the "Beatles: Rock Band" game, but Microsoft announced at its annual press briefing at the E3 Expo that Facebook and Twitter will be coming to the Xbox Live service.

The press event included short demonstrations of what are effectively Facebook and Twitter clients for the gaming console, aesthetically adapted to the Xbox Live interface.

With the Facebook app, which will be a download from Xbox Live, members will be able to engage in a limited number of features including photo browsing, status updates, and looking at friends' profile "streams."

But what's more important to game developers is the fact that the Facebook Connect standard--which was rolled out first to Web developers, and then to iPhone developers--is coming to the Xbox this fall. This means that players will be able to log in with their Facebook accounts and broadcast their gaming activities on their social-network profiles.

Xbox manufacturer Microsoft made a $240 million investment in Facebook in October 2007. The service now has well over 200 million active users around the world.

Both Facebook products are "penciled in for the fall," Facebook platform program manager Gareth Davis told CNET News. He said that while there currently aren't plans to bring Facebook's virtual currency plans to the Xbox, he implied that it's not out of the question. "We're constantly looking at ways of improving the user experience or the developer experience with Facebook credits," Davis said.